
James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.03.20 21:13:00 -
[1]
Guys! No Local! Somehow this will absolutely prevent blobs except...OH WAIT! Finding anyone will be impossible, there's no way to recon them really, and so ALL combat will happen in station systems and at POS's...and OH SNAP! That's right, they're pretty much the reason we have blobs now!
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.03.20 21:33:00 -
[2]
Originally by: Velsharoon
Originally by: James Duar Guys! No Local! Somehow this will absolutely prevent blobs except...OH WAIT! Finding anyone will be impossible, there's no way to recon them really, and so ALL combat will happen in station systems and at POS's...and OH SNAP! That's right, they're pretty much the reason we have blobs now!
your obviously not very good at eve then, or havent read what i said
1) I suggested leaving in numbers in local. (and others have said make it an active scan thing, i approve)
I read what you said. It is as flawed as any other of these ideas. The practical side-effect is that no one will rat in any system that isn't empty. Mining in 0.0 will be more screwed then it normally is since any semblance of border control is now completely impossible. AFK'ing recons get even more disruptive.
Originally by: Velsharoon 2) Instead of blobbing up I view it as repopulating those empty low sec systems, Want to be safe sod off with a couple of trusted homies, work hard as a team in your own wee system, **** the outpost with 90 people all trying to bear in 5 belts.
First of all, guys, the word filters are off I just realized 
But more seriously, this will repopulate jack squat. You can't mine a non-station system without a POS and a carrier to move the ore around, it's hopelessly gimped in profit compared to ratting.
Secondly, the reason people try to solo things in the first place is that we all have lives outside of EVE that we'd like to lead as well. Somehow, despite being able to own territory though, it's actually nigh on impossible to keep people out of it.
Thirdly: you haven't addressed the point about blobs, which is that counter-blobs will never exist, and all combat will move to the biggest thing these two entities want to attack - POS in station systems.
And finally: playing EVE this way would be a pain in the ass filled with surprise death, and one way or another everyone does something to make money to PVP. Turning that into a painful exercise with surprise gank squads seems about the most unfun thing you could do. Making small gang PVP so it's even harder to find targets (except hitting miners, not you know, attacking any counter-gangs etc. which will be nigh on impossible) seems equally unfun and reducing warfare to "OH GOD GUYS THEY'RE AT OUR STATION GET OVER HERE" rushing around in blobs because you can't actually recon an enemy blob on the move seems equally unfun.
And I'm sure most of this will be replied to with the witty "just put a scout on the gates" answer which everyone loves and I doubt anyone has ever done for 23 hours straight as would be needed if this happened.
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